How to Array Object Along Curve in Blender 5 Stop placing duplicates manually. Learn the updated array modifier to scatter any object perfectly along a Bezier curve. How to array object along curve in Blender is one of those skills that instantly makes you look like a pro. You know the feeling: you need a row of streetlights along a winding path, or maybe a chain wrapped around a column, and you’re sitting there copy-pasting each one like it’s 2012. Exhausting. Good news: Blender 5’s updated array modifier has a dedicated curve mode . No more fiddling with empty objects or weird offset math. You just draw a curve, pick an object, and tell Blender: “follow this line.” Let me walk you through exactly how it works. No fluff. No five-minute intros. What You’ll Need Blender 5 or later (the modifier UI changed, so older versions won’t have these exact options) A Bezier curve (or any curve type, really) One mesh object to duplicate – could be a cube, a sphere, a detailed prop, whatever...
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